It's time to learn about the most useful math concept for creating video game graphics: geometric transformations.
7998_Intro_to_reflective_symmetry.html
8000_Performing_translations.html
8003_Finding_a_quadrilateral_from_its_symmetries.html
7999_Intro_to_geometric_transformations.html
8002_Performing_reflections.html
8001_Performing_rotations.html
8004_Finding_a_quadrilateral_from_its_symmetries_example_2_.html
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